UnrealCraft - Procedural Worlds In Unreal Engine 5.6
Bundle includes UNREALCRAFT & MCExplorer
Voxel Worlds entirely made with Blueprints and C++ in Unreal Engine 5.6
Game is experimental and just a showcase of what can be done with Blueprints & C++ in Unreal Engine.
ULTRA DYNAMIC SKY NOT INCLUDED !!
Feature Highlights : Link
** Try Before You Buy :
** UNREALCRAFT Features :
- Procedural map generator
- Block building system
- NPC support with NavMesh
- Item drops
- Biome support
- Simple liquid propagation system
- Main character rigged to UE5 Mannequin
- Weather system with night and day cycles (available as a seperate purchase).
- Vanilla & realistic MODs
- Game saves
- Godrays !!
- Combinable noise functions for more complex terrains
- Comes with The Infinite World map : a Minecraft style procedurally generated world
- Bonus maps :
- 2D & 3D Noise testers : To test Noise settings
- OBJ Reader : To load OBJ exports from Mineways
- Procedural Mesh Chunks using 2D Noise
- Real-World Chunks : procedural mesh chunks created from real-world elevation data
- Marching Cubes using 3D noise
- Point Cloud rendering with Marching Cubes
- Greedy Meshing sample map
- Updates available for free !
- No license agreement : your creations can be freely distributed.
** MCExplorer Features :
- Import any 1.18+ Minecraft map into Unreal
- Dynamic Chunk Loading in Runtime mode
- Import Region files in the Editor
- DevLog videos :
** Feature videos :
** Published Articles :
** Hardware Requirements :
A PC (not tested on Mac !)
RTX capable GPU
16Gb RAM
** Software Requirements (Full Project) :
Unreal Engine 5.6+
** CONTACT :
Join me on Discord
Unrealcraft - A voxel world made in Unreal Engine 5
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